Archive for February, 2009

Mirror Image

February 13, 2009

The 50th Nitrome game has been revealed! And boy is it cool! It’s Mirror Image! In this game you control a Warlock who needs to get around. Your main goal is to teleport to the finish and it’s not as easy as it sounds!

The biggest problem is the confusing controls though they’re easy to master once you get the hang of it. This is definatly a Nitrome star!

The official announcement from Mat from Nitrome:
Practice your reflection skills in: Mirror Image. In this game you have to help a warlock through the levels by drawing magical lines of reflection to warp him into a new position.

Use the mouse to draw a mirror-line – the warlock will appear on the opposite side of the line… where his reflection would be!

Solve puzzles, avoid the evil shadow demons and try not to fall into the vortex!

by Mat

Nitrome’s 50th Game Coming!?

February 11, 2009

If my counting is correct, the next game to be released will be Nitrome’s 50th game! (Including mini-games) It will be making Nitrome history. The game, should be released Friday 20th February 2009! Though this is estimates. Give or take a couple days.

Twin Shot

February 9, 2009

A new game appeared onto the site recently! And trust me it was quite worth the wait! In a bubble bobble-style gameplay, it’s Twin Shot!

It stars two Angel cats who protect their greece-like city by shooting arrows into the enemies who attack! This must be one of the best action games out of Nitrome ever.

The official word from Mat Annal of Nitrome:

Our latest game Twin Shot has just been launched! Use your trusty bow and arrow to defend yourself against the monsters. You can also fire arrows into walls to make platforms that you can walk on and reach higher places to fire from.

Why not buddy up for some two-player action… see how many rounds you can win!

Update: A few people mentioned to us that using the Ctrl key to fire caused problems in some browsers. We have now fixed this issue by allowing the player to use space instead of Ctrl (this works in both 1-player and 2-player game modes)

by Mat

Artwort: Markus Heinel             
Programming: Chris Burt-Brown    
Music: Dave Cowen